Shinobicorg Posted January 6, 2010 Report Share Posted January 6, 2010 Miyamoto emphasizes the fact that Link wields no sword in the artwork. What this could mean, I have no idea, but it sounds intriguing.NOOOOOOOOOOOOOOOOOOOOOOOOO!!! but i think zelda needs multiplayer. co-op but the kind of co-op where you could also just run around and mess with your partner. that would require all dungeon designs to be MASSIVELY different though, because if you don't constantly throw in co-op gimmicks (maybe like one person must hook shot to somewhere while another uses the bow to take down enemies?) there would be no reason. i think it's just something i'd like to try and not necessarily something i'd like to see in the next major zelda title. Link to post Share on other sites
Linkmaster30000 Posted January 6, 2010 Report Share Posted January 6, 2010 You mean like... Four Swords Adventure? Because that's exactly what your description implies. Link to post Share on other sites
Shinobicorg Posted January 7, 2010 Report Share Posted January 7, 2010 yeah i didn't play much of four swords of adventures, but like that except for 3D dungeons obviously. Link to post Share on other sites
Linkmaster30000 Posted January 7, 2010 Report Share Posted January 7, 2010 That would be pretty interesting - a combination of Wind Waker and FSA. Link to post Share on other sites
Robby K Posted February 16, 2010 Report Share Posted February 16, 2010 (edited) Now that I look at it, LttP, OoT, WW, TP, and PH are all similar in that it's "get 3 items, get sword of awesomeness (except in PH), then get more stuff so that you can win". But the most similar are LttP, OoT, and TP. WW and PH have fewer dungeons and more exploration, and the overall feel is more comical and light. I'm quoting this as my first post in about a decade. You've pointed out that formula that was getting to me since I finished Twilight Princess. TP made some nice expansions on it but I'll be more than a little disappointed if they go back on their word: "[Twilight Princess is] without a doubt, the last Zelda gameas you know it in its present form" -MiyamotoJudging by this, I think it's reasonable to hope for a sort of game that can be "broken up" less simply than LM just presented. That would be really cool. I would also possibly bet my life savings that the "Before the end of 2010" figure will be pushed back at least twice. Edited February 16, 2010 by Robby K Link to post Share on other sites
Linkmaster30000 Posted February 16, 2010 Report Share Posted February 16, 2010 It's very possible that delays will happen, as they always do with console Zelda games (besides Four Swords Adventure, but... yeah). I'm hoping for something a bit more complex as well, but I'm not sure what exactly... Link to post Share on other sites
Phaeon Posted February 16, 2010 Report Share Posted February 16, 2010 Multiplayer? Like the end of the Kafei subquest, but actually multiple people, if you happen to have multiple people? That would be cool. Link to post Share on other sites
Linkmaster30000 Posted February 16, 2010 Report Share Posted February 16, 2010 ...You mean one person fights and another moves blocks, or what? Link to post Share on other sites
Albert Wesker Posted February 16, 2010 Report Share Posted February 16, 2010 I'm not optimistic at all about Zelda Wii coming out in 2010. I'm realistic. Like LM said, 99% of console Zelda games have been delayed, and unless they've been working on this for a long, long time, they can't possibly have it be released in 2010. I can't emphasize that enough. When I first heard about the supposed release date, I thought to myself 'that CAN'T be true'. That's the first time I've ever said that about a video game. Ever.I think what Phaeon means is two player puzzles...but I dunno. Two or more players would be kinda neat. Link to post Share on other sites
Phaeon Posted February 16, 2010 Report Share Posted February 16, 2010 Puzzles, yes. Probably with combat, though, so not quite as lame. Link to post Share on other sites
Robby K Posted February 16, 2010 Report Share Posted February 16, 2010 I feel I have a little more to say. I should really stop being so pessimistic. Twilight Princess' constant delays were because they hit a lot of snags making the transition from Gamecube to Wii. I think best case scenario, we'll see this launch in around a year. Link to post Share on other sites
zezhyrule96 Posted April 8, 2010 Report Share Posted April 8, 2010 I just hope it isn't leaned toward the more "Casual" audience. I'll still get it, of course, as I have with the past 15 Zelda games. Link to post Share on other sites
FISSURE Posted April 16, 2010 Report Share Posted April 16, 2010 It better not suck, and it better not Fire Truck with motion controls. Use the buttons Nintendo, either that or don't Fire Truck up Motion Controls like in TP, which i will always pretend never came out for the Wii, (It's a trap! port). Also, i better not be transforming into a wolf in this game, i hated that in TP, everytime i was Team JacobLink i couldn't wait to get back to normal, human link. Link to post Share on other sites
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